setSpeed 0.65
left 7.0 angle 80

right 7.0 angle 160
left 7.0 angle 160
repeat -2 untilNumEnemiesAliveOfType 0 greenCrestSerpentHeadA1

left 7.0 angle 10
straight above -30
setAccel -0.005 limit 0
straight frames 130

left 2.0 angle 180
scaleIn 0.04 10
straight frames 100
setAccel 0.005 limit 1

left 2.0 angle 40
fireBullet straight all 180 220
right 2.0 angle 80
//fireBullet straight all 180 220

left 2.0 angle 80

//fireBullet straight all 180 220
right 2.0 angle 80
//fireBullet straight all 120 280
left 2.0 angle 80

//fireBullet straight all 100 300
right 2.0 angle 80
left 2.0 angle 40

straight wrapAny
delete
//setSpeed 0
//straight frames 100
//repeat -1
